TrafficJunky for Gaming Advertisers: Complete Guide
How to advertise games on TrafficJunky. Targeting strategies, creative best practices, and compliance requirements for gaming campaigns.
Why Gaming Works on TrafficJunky
Gaming is one of the top-performing verticals on TrafficJunky. Here's why:
- Massive audience overlap - Adult site visitors are often gamers
- High engagement - Gaming ads capture attention on content sites
- Multiple monetization models - CPI, CPA, subscriptions all work
- Less competition - Fewer gaming advertisers than other verticals
What Gaming Categories Work
High Performers
- Mobile games - Casual, puzzle, strategy
- Browser games - Instant play, no download
- Adult-themed games - Natural audience fit
- iGaming/Casino (where legal) - Strong monetization
- Social/dating games - Audience alignment
Moderate Performers
- Action/shooter games - Depends on creative angle
- Sports games - Works in sports-focused geos
- MMO/RPG - Longer conversion path
Lower Performers
- Kids/family games - Obvious audience mismatch
- Educational games - Not the right context
- Premium console games - Wrong buying intent
Targeting for Gaming Campaigns
Device Targeting
Mobile (iOS/Android):
- Separate campaigns by OS (bidding differs)
- Target newer OS versions for better users
- Consider tablet separately from phone
- Higher CPCs but often better lifetime value
- Good for browser-based games
- Target specific browsers if game has requirements
Geo Strategy
Tier 1 (US, UK, CA, AU, DE, FR):
- Highest quality users
- Best for games with IAP monetization
- More expensive CPCs
- Start here if budget allows
- Good balance of cost and quality
- Works for ad-monetized games
- Lower CPCs, decent volume
- Massive volume, low cost
- Best for ad-monetized games
- Lower IAP potential
- Great for scaling proven campaigns
Time Targeting
Gaming traffic patterns:
- Evenings and nights typically perform best
- Weekends see higher engagement
- Avoid early morning hours in most geos
Creative Best Practices for Gaming
What Works
- Gameplay footage - Show actual game visuals
- Immediate action - Start mid-game, not with logos
- Mobile-formatted creatives - Most traffic is mobile
- Clear call-to-action - "Play Now" "Download Free"
- Eye-catching colors - Stand out on page
What to Avoid
- Misleading gameplay - Don't show footage from different games
- False promises - "Win real money" when you can't
- Sexual content in gaming ads (unless adult game)
- Tiny text - Won't be readable on mobile
- Static, boring banners - Animation captures attention
Size Recommendations
For gaming on TrafficJunky:
| Format | Size | Priority |
|--------|------|----------|
| Mobile Banner | 300x250 | High |
| Mobile Interstitial | 320x480 | High |
| Desktop Banner | 300x250 | Medium |
| Native Ad | 640x360 | Medium |
Focus on mobile sizes first—that's where gaming traffic converts best.
Compliance Requirements
TrafficJunky has rules for gaming ads:
Allowed
- Gaming apps and browser games
- Casino/gambling (in legal jurisdictions)
- In-game purchases promotion
- Game-related merchandise
Restricted
- Real-money gambling (geo restrictions apply)
- Loot box promotions (some jurisdictions)
- Casino games to certain countries
Not Allowed
- Fake games (bait and switch)
- Scam promotions
- Unlicensed gambling operations
- Age-restricted content without compliance
Campaign Structure
Recommended Setup
Campaign Level:
- One campaign per game
- Separate by geo tier
- Separate by device (mobile/desktop)
- Group by placement type
- Test 2-3 creatives per group
- Rotate evenly initially
```
Game X - US - Mobile iOS
├── Placement: Banner 300x250
│ ├── Creative A
│ └── Creative B
└── Placement: Interstitial 320x480
├── Creative A
└── Creative B
Game X - US - Desktop
├── Placement: Banner 300x250
└── Placement: Native
```
This structure lets you optimize by variable without affecting everything.
Tracking and Attribution
For gaming campaigns, track:
- Installs (for mobile games)
- Registrations (for browser games)
- First deposit/purchase (for monetization)
- Day 1/7/30 retention (for quality)
Mobile Attribution
Use mobile measurement partners (MMPs):
- AppsFlyer
- Adjust
- Singular
- Branch
Browser Game Tracking
Standard conversion tracking works:
- Registration pixel
- First action pixel
- Purchase event tracking
Budget Recommendations
Testing Phase
- Minimum: $1,000 (platform requirement)
- Recommended: $2,000-3,000
- Timeline: 2-3 weeks for meaningful data
Scaling Phase
Once you find winning combinations:
- Scale gradually (20-30% budget increases)
- Expand to new geos carefully
- Test new placements individually
Common Mistakes
- Launching everywhere at once - Start focused, then expand
- Ignoring mobile - Most gaming installs come from mobile traffic
- Generic creatives - Game-specific visuals perform better
- No tracking setup - Can't optimize without data
- Giving up too early - Gaming needs testing to find winners
Gaming vs Other TrafficJunky Verticals
| Aspect | Gaming | Dating | Adult Products |
|--------|--------|--------|----------------|
| Creative requirements | Gameplay visuals | Lifestyle imagery | Product focus |
| Typical conversion | Install/Registration | Lead/Signup | Purchase |
| Best traffic | Mobile | All | Desktop |
| Competition | Moderate | High | Moderate |
| Compliance | Moderate | Strict | Strict |
Gaming often has more creative freedom than dating or adult product campaigns.
Related Guides
- [How TrafficJunky Advertising Works](/guides/how-trafficjunky-advertising-works) - Platform basics
- [TrafficJunky Targeting Options](/guides/trafficjunky-targeting-options) - Advanced targeting
- [TrafficJunky Ad Formats](/guides/trafficjunky-ad-formats-guide) - All available formats
- [TrafficJunky Voluum Setup](/guides/trafficjunky-voluum-setup) - Tracking integration
Need Help With Gaming Campaigns?
Running profitable gaming campaigns on TrafficJunky requires expertise in both the platform and the gaming vertical. [TrafficEdge](/services/full-service-campaign-execution) can help you launch, test, and scale gaming campaigns effectively.
We've run gaming campaigns across TrafficJunky's network and know what works. [Book a strategy call](/contact) to discuss your game.